Warhammer Fantasy Battles (Tabletop Game)

Warhammer: The Game of Fantasy Battles  (formerly   Warhammer Fantasy Battle  and often abbreviated to   Warhammer,   WFB  or   WHFB) is a   tabletop wargame  created by   Games Workshop<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">. It is the origin of the <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  Warhammer Fantasysetting<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">.

<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.200000762939453px;color:rgb(0,0,0);font-family:sans-serif;font-size:13px;">The game is designed for regiments of fantasy miniatures. It uses stock fantasy races such as humans (The Empire, Bretonnia, Kislev), Elves (Dark Elves, High Elves, Wood Elves), Dwarfs, Undead, Orcs and Goblins, as well as some more unusual types such as Lizardmen, Skaven and the daemonic forces of Chaos. Each race has its own unique strengths and flaws; Wood Elves, for example, have the most powerful archers in the game but have poor overall defence and Bretonnia have the strongest cavalry but weak infantry.

<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.200000762939453px;color:rgb(0,0,0);font-family:sans-serif;font-size:13px;">Warhammer has been periodically updated and re-released since first appearing in 1983, with changes to the gaming system and army lists. The current official version, the eighth edition, was released on 10 July 2010.

Inspiration
<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">Published in November 1981 for its second edition (1978 for the very first one), and written by Richard Halliwell and  Rick Priestley<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">,  Reaper<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;"> is considered the ancestor of  Warhammer Fantasy Battle<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">. Reaper<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;"> is more a skirmish game for up to 30 miniatures rather than a large-scale wargame.

First Edition
<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">The first edition, written by <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  Bryan Ansell<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">, Richard Halliwell and <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  Rick Priestley<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">was published in 1983 and consists of a boxed set of 3 black and white books illustrated by Tony Ackland: <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  Vol 1: Tabletop Battles<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">, which contains the core rules, turn sequence, creature lists, potion recipes and features an introductory battle 'The Ziggurat of Doom'. <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  Vol 2: Magic<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">which explains rules for wizards of 4 different levels and the higher order arch magi. Higher level wizards have access to more powerful spells. In this system, a wizard picks his spells at the start of the game, must have the correct equipment (usually Amulets), and as he casts each one it depletes a store of 'constitution' points, until at zero points he could cast no more. <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  Vol 3: Characters<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">introduces 'personal characteristics' statistics, rules for <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  roleplaying<span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">  <span style="color:rgb(0,0,0);font-family:sans-serif;font-size:13px;line-height:19.200000762939453px;">(including character advancement through experience points and statistic gains, random encounters, equipment costs, and alignment) and has a sample campaign "The Redwake River Valley".

<p style="margin-top:0.4em;margin-bottom:0.5em;line-height:19.200000762939453px;color:rgb(0,0,0);font-family:sans-serif;font-size:13px;">Very little world background is given at all and the race descriptions are kept to a minimum, and most of the background given is in describing the origins of magic items. Some notable differences to later editions are the inclusion of Night Elves (later Dark Elves), the appearance of Red Goblins - and that Citadel Miniatures order codes are given.